Kode Mata Kuliah  : TIS 324
Mata Kuliah : Pemrograman Game
SKS      : 3 (2-1)
Prasyarat                        : TIS 211

Matakuliah ini memberikan ketrampilan kepada mahasiswa tentang pembuatan game dengan menggunakan engine Unity 3D. Adapun materi yang diajarkan diantaranya: Pengenalan 3 dimensi (getting to grips with 3D: coordinates, space, vektor, kamera, plygons, materials, rigid body, collision; essential Unity concepts: Asset, Scanes, Object, component, scripts, Perfabs, interface), Langkah-langkah pembuatan Games, Pembuatan alur cerita Games, Lingkungan (using terrain editor), Karakter pemain (working with inspector, first person controller objects, scripting basic), Interaksi (collisions detection, ray casting), Perfabs, collection and HUD, particals system, menu design, building and sharing.

Buku Referensi:

  • Goldstone, Will. 2009. Unity Game Development Essentials: Build fully function, profesional 3d game with realistic environment, sound, dynamic effect and more!. Birmingham-Mumbai: PACKT Publishing
  • Wittayabundit, Jate. 2011. Unity 3 Game Development HotShot: Eight Projects Specially Designed to Exploit Unity’s Full Potential. Birmingham-Mumbai: PACKT Publishing
  • Roedavan, Rickman. 2014. Unity Tutorial Game Enggine. Bandung :Informatika
  • Tim Dosen. 2015. Praktikum Pemrograman Game. Bandar Lampung: STMIK Teknokrat

DAFTAR MATA KULIAH TI

STMIK Teknokrat, Jln Z.A. Pagar Alam, 9-11 Kedaton Bandar Lampung
Telph: 0721-702022 Fax : 0721-702022